Seven frames.
No screenshots.
This is how the world is being figured out — establishing paintings for mood and scale, hand-drawn scenes for the places and the nights the paintings have not reached yet. Every frame is labelled for what it is.
HOW TO READ THESE
- Concept painting
- Original illustration made for this project to establish mood, scale and light. Not a render of a real level.
- Hand-drawn scene
- Finished illustration written directly as SVG code, shape by shape. Some of the lights and smoke move slowly; all of it holds still if your device asks for reduced motion.
- Interface study
- Original SVG drawings of survey maps and dispatch readouts — the frontier’s own paperwork.
STATUS
In development. No playable build. No date announced. Platforms not announced. No frame on this page depicts a playable build, and none should be read as one.
The landscape paintings are original concept illustrations commissioned for Hashlands. The hand-drawn scenes, the world map and the loop diagram are hand-authored SVG. No stock photography is used anywhere on this site, and no real person is depicted.
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